Thank you so much for checking this one out! I'm glad it turned out well, the source code is a catastrophe, to be quite honest here :D The tutorial I used was also really good (although it stopped way before anything like a finished game was there). Thank you and good luck to your games and other media projects as well :)
Great job on your first game! The extra features you added really polished the game and made it feel professional. I only wish I was skilled enough to play through it on easy, haha! I'm taking a similar approach in game dev by building on tutorials and making them my own, so thanks for sharing.
Thank you so much for the feedback, I'm really glad to hear my effort came through on that front. (: And I am just legitimately happy this small thing I threw into the void has had some eyes on it.
The difficulty is indeed maybe a bit harsh, during development I ended up aiming for an old-school arcade feel, where you'd have to bash your head against it for a few times before it clicks - and I was also stricken by the curse of testing my own game so many times, I couldn't estimate how the difficulty would feel for people not deep into it already. Admittedly, the whole concept behind the difficulty curve is a bit of a bad idea in today's attention economy :D
I'm excited to see what your future projects will bring. I enjoyed building on this tutorial and with the limitations of pre-made assets from free sources, I think the limitations bring out creativity. It is a good approach to learn, not just the technical aspects, but also all the stuff surrounding game development.
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same this is really well made and polished for a first game very impressive :O good luck with the rest of your career
Thank you so much for checking this one out! I'm glad it turned out well, the source code is a catastrophe, to be quite honest here :D The tutorial I used was also really good (although it stopped way before anything like a finished game was there). Thank you and good luck to your games and other media projects as well :)
Great job on your first game! The extra features you added really polished the game and made it feel professional. I only wish I was skilled enough to play through it on easy, haha! I'm taking a similar approach in game dev by building on tutorials and making them my own, so thanks for sharing.
Thank you so much for the feedback, I'm really glad to hear my effort came through on that front. (: And I am just legitimately happy this small thing I threw into the void has had some eyes on it.
The difficulty is indeed maybe a bit harsh, during development I ended up aiming for an old-school arcade feel, where you'd have to bash your head against it for a few times before it clicks - and I was also stricken by the curse of testing my own game so many times, I couldn't estimate how the difficulty would feel for people not deep into it already. Admittedly, the whole concept behind the difficulty curve is a bit of a bad idea in today's attention economy :D
I'm excited to see what your future projects will bring. I enjoyed building on this tutorial and with the limitations of pre-made assets from free sources, I think the limitations bring out creativity. It is a good approach to learn, not just the technical aspects, but also all the stuff surrounding game development.